Keeping the update train rolling

It’s Sunday again, folks! You know what that means… You don’t? Neither do I. Anyway, let’s get cracking on that weekly update.

Wordcount: 51,000; I actually got no writing done until today. I think I did roughly 300 of the 5,000 in the first six days of the week. My plan is to finish writing Zuri’s route this week and knock out Sol’s next week.

Plot: So… remember when I said that we were going to have a yuri route? Well, as I was getting further and further in the route… I just didn’t feel it. They are making good friends, but that spark of romance just doesn’t seem to be developing between them. Unlike last time when I kept trying to shoehorn it in with a sledgehammer, I’m going to go ahead and let them be friends. Zuri’s route is now a friendship route and the game can put on its otome frock now…

Music: We’ve been licensing a few new songs to help make things sound a little more epic.

CG: There has been a new addition to our CG artist lineup. I want to take a moment and welcome Jason to the project.

Sprites: …what? They were all done last week.

Coding: I’ve begun the long and arduous process of adding in all of the music and sprites to the game. Wish my poor brain luck with this dull task.

Misc: Once I finish up Zuri’s route and getting the sprites added, I will be looking for testers and proofreaders once again. Expect to see that request next week.

That’s it for now. No pretty art update this week. Stay tuned for more excitement and whatnot as we are roughly a month from release.

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The video of the post is dedicated to my having to strike the yuri route.