Hello, folks. Chief here with the latest and greatest update for you all to enjoy. Hasn’t been a good week for me personally. I’ve had an upper respiratory viral infection paired with severe seasonal allergies since Monday. My hearing has been muffled to the point where it sounds like I’ve got headphones on and enough liquids coming out that I could fill an ocean. You know, you never hear about heroes in games and stories that suffer from mild illnesses. They are either 100% healthy, stuck in bed for cute cutscene with the love interest taking care of them, or dying from the illness. Never any mild suffering. I need to go share my bug with them…
Wordcount: 7,001 (I was going to break that 7k mark. My marathon days were ruined a bit by the fact that I coughed up both lungs over the course of the week, but I did manage to get some good writing in and some editing of older scenes. This week, we rejoined Natalie and her adventures on the watery resort planet of Bri VII.
Bri VII is a fun little planet that is the resort world of the Ryu’llian Republic and shares the border with the Katajion Directorship. While Uterik is the more preferred world to visit, Bri VII has a lot more to offer a tourist. Unlike Uterik, Bri VII used to be home to an ancient civilization that once ruled the stars before humanity ever left Earth (for the second time). These once great and beautiful cathedrals floated upon the seas by magic (or technology that humans cannot quite grasp yet, your choice). When the empire fell, the cities dissolved into ruin and were sunk to the bottom of the sea. For you historical, treasure-hunting types of tourists, there are plenty of ancient ruins to skulk around! For you more fashionable tourists, there are beaches, spas, boardwalks, and all sorts of sea and wildlife tours to be had!
Bri VII is a planet for the opulent as they pay homage to powers they do not understand. It is up to you as Natalie to pursue the pieces of the weapon that threatens space travel and render them safe. Bri VII brings back some old faces from previous acts and games, adds a couple new villains to Fates, and brings about the end of several arcs that have been running through the series. Stan Nelson’s true role will come to light and, at the request of many, you have the option to leave him at the bottom of the ocean. Another arc that will come to its conclusion, one that has ran many RA games, is Sol and the non-humans. His actions over the series, his motivations, and his true thoughts will finally come to a conclusion on Bri VII. It’s been incredibly painful writing his development over the series. Writing a likeable racist was by far one of the most challenging things I’ve ever done. I hope Sol’s story with Faye, Kika, and Lenna comes to a conclusion that everyone will enjoy. Or end it with drowning him alongside Stan. I like to keep the options open.
Natalie also is getting a second outfit for Bri VII. It’s a parting gift from one of your party members…
BGs: Since we are talking about Bri VII, here is one of the BG sketches currently in the works for the planet. Bri VII wasn’t originally in the outline, so these backgrounds had to be added afterwards. The previous ones turned out very nice and I have high hopes for these as well.
Trailer: Still trying to get the video editing just right!
Miscellaneous: Since the question was raised, IDHAS Studios will once again be working with Sekai Project to release Rising Angels: Fates on Steam. We had a good relationship with them for the Rising Angels: Reborn release and I’m looking forward to working with them again on the sequel!
That’s all for this week’s update. I’m off to take my evening medication and catch some sleep. Until next time, Chief out!
Video of the post is in celebration of the 10th aniversary of this.