Order of Ataxia: Initial Effects

Doctor Charles Malcom always dreamed of worlds far beyond his own. With a team of scientists and countless experiments, he finally broke out of Earth and onto the rest of the planescape! Unfortunately, his experiments caused unforeseen troubles by disrupting the flow of other worlds. With the gods of the planescape threatening punishment for all eternity, it is up to Charles and his overseer from the gods, Fallore, to right the wrongs his devices have caused.

This time, Charles finds himself in the city of Aidis, a faltering castle town with a thief problem. A thief who has her eyes on a royal magical treasure, the machine core of experiment #26. Will you side with the elven thief, Raiyne, to help liberate it from the clutches of Lady Beta and her court or will you remain loyal to the court and find a way to safely (and legally) liberate it from their possession before it brings about doom?

DEMO is currently disabled while we bring its code up to speed.

 

Staff:

Writers: Fuzai Neko/Chief Komi

Sprites: Ae

CG: Ae

GUI: Geckos/DesertFox

8 thoughts on “Order of Ataxia: Initial Effects”

  1. Was this game ever finished, I’ve seen about the kickstarter and the Steam Greenlight, but it’s been two months since I last hear any news from the creators. How’s this project advancing?

  2. Well still no news on the game which is alarming in many ways, even more when Chief told more than one year ago that the game should have been out as of now T_T

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